Mini-HLNA (aspecto) (Genesis: Parte 1)

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Crafting Light.png Esta es una traducción en progreso.
El contenido y el formato de esta página pueden variar durante las próximas horas o días.
Disambig.png Este artículo trata sobre 20px Mini-HLNA (aspecto) (Genesis: Parte 1), y no debe confundirse con NoteHLN-A.png HLN-A (Genesis: Part 1)
Steam.svg Xbox One.svg PS.svg Epic Games.svg Este artículo es de contenido exclusivo de: Steam, Xbox One, PS4, Epic Games.
Esta criatura, características u objetivo no ha sido lanzada en la versión de Nintendo Switch.
Genesis Part 1 DLC.jpg Genesis Part 2 DLC.jpg Este artículo trata de una característica exclusiva del DLC: Genesis: Parte 1, Genesis: Parte 2
Mini-HLNA Skin
Mini-HLNA Skin (Genesis Part 1).png
HLNA can be equipped to the shield slot or attach HLNA to an existing shield.

Scanning the Elemental Disturbances in caves may reveal hidden information.
Objeto
Tipo Skin
Peso 0
Tamaño de pila 1
Añadido en Versión 298.3
Comando de generación
cheat GFI MiniHLNA 1 0 0
o
cheat giveitem "Blueprint'/Game/PrimalEarth/CoreBlueprints/Items/Armor/Skin/PrimalItemSkin_MiniHLNA.PrimalItemSkin_MiniHLNA'" 1 0 0

El aspecto de mini-HLNA (Mini-HLNA Skin en la versión original del juego) es uno de los aspectos disponibles en ARK: Survival Evolved.


Descripción[editar | editar código]

Este objeto es tanto un aspecto como un objeto para equipar en la mano secundaria del jugador. Se puede conseguir comprando el Pase de Temporada de Genesis del juego.

Usage[editar | editar código]

Mini-HLNA acts as moving pet often floating at the side of the survivor. She often makes random sentences while the survivor either idles or does a specific action.

Interactions[editar | editar código]

Nombre Sonido
Equipar 1
Equipar 2
Equipar 3
Equipar 4
Equipar 5
Equipar 6
Poop 1
Poop 2
Poop 3
Quitar 1
Quitar 2
Quitar 3
Quitar 4
Quitar 5
Descubrimiento 1
Descubrimiento 2
Descubrimiento 3
Descubrimiento 4
Descubrimiento 5
Descubrimiento 6
Descubrimiento 7
Descubrimiento 8
Descubrimiento 9
Descubrimiento 10
Descubrimiento 11
Descubrimiento 12
Descubrimiento 13
Descubrimiento 14
Descubrimiento 15

Genesis Chronicles[editar | editar código]

Artículo principal : Genesis Chronicles


Mini-HLNA acts as a crucial requirement to access the new explorer notes from this event upon approaching to specific cave location. In some parts of the maps Mini-HLNA will start to speak you about the Lore of that map, for example at a red luminescent high pillar in the first part of the blue area in Aberration. So we can imagine that there are many other places where Mini-HLNA can reveal features of the Lore.

Gestos[editar | editar código]

Whenever the survivor does an emote, Mini-HLNA will also play an icon depending on what he or she does.

Screen shown on Mini-HLNA Emotes caused
Large star Friendly Lower Hands
Three small star Cheer
Raspberry Taunt
No Sign No
Thumbs Up Yes
Closed Happy Eye Laugh
Open Eye Wave
Three heart Thanks
Tear Sorry
?? Saludo

Note that as of current, it does not react to any Event emotes, Light and Hide Hat.

Notas / Información adicional[editar | editar código]

  • The Mini HLN-A Skin is meant to be a piece of the survivor Helena.
    • Contiene su personalidad y su tono de voz despreocupado.
  • Debes tener el Pase de Temporada para poder equiparte con el aspecto.
    • Also, the Skin cannot be dropped, making trading almost impossible, but if you unequip everything, including the Mini-HNLA Skin, then fast travel to a bed, you will then be able to transfer it as normal.
    • However, any color painted on it will revert to unpainted, this includes death or transfer.
  • In the months leading up to the launch of Genesis: Part 1, the Mini-HLNA Skin was updated to provide Genesis: Part 1-related lore.
  • Currently having Mini-HLNA equipped while accessing a Bee Hive.png Giant Bee Hive with a complete Ghillie Chestpiece.png Ghillie Armor set will still give you the bees debuff.
  • A strange glitch will occur once you paint the Mini-HLNA, and use the Soap.png Soap item to get rid of the Sky Coloring.png Dye. You will have 2 Mini-HLNAs hovering near you- one painted and one with default coloring. This can be fixed by exiting the ARK and rejoining. (Tested on Singleplayer)
  • Another glitch will occur when a Scout.png Scout or Cruise Missile (Genesis Part 1).png Cruise Missile is used, HLNA will react multiple times to pooping, causing multiple voice lines to be played at once. (Tested on Singleplayer)

Genesis: Part 1 Notes[editar | editar código]

  • HLN-A will often project different emotes to aid in her dialogue.
  • In its discoveries, you can access them like a normal explorer note and it repeats the same message HLNA said when you first discovered the note along with interesting visuals.
    • With Genesis: Part 1 released, the information in Discovery #1-4, #10, have been clearly verified.
    • The rest of the other discoveries about how the ARKs, Homo Deus, Genesis Simulation, Element, and Arat Prime tie together may be explained in Genesis: Part 2.
  • Discovery #1 notes on HLNA following the survivor as a way for it to "understand" Helena.
    • In Genesis: Part 2 Chronicles, it is revealed that Helena copied all of her memories into HLN-A.
  • Discovery #2's reference to punching trees relates to Minecraft's early game. It mentions that survivors will have to be creative when setting up bases in harsh environments such as volcanoes and oceans. A visual of a survivor punching a dodo, rex and tree is shown.
    • In Genesis: Part 1, players manage to find ways to build a base in all five of the simulation's biomes.
  • Discovery #3 claims there is a high fatality rate amongst survivors on the Island- 30% of survivors not making it past the first day; 55% for the first week. Picture of a pile of human bones are shown to support the claim.
    • In Genesis: Part 1, HLN-A notices that the death rate in the Genesis Simulation is exceedingly higher than any known environment.
  • Discovery #4 refers to survivor's habits about taming and hunting the various creatures of Ark. An awkward visual where a tamed raptor sees one of its brethren in a cooking pot.
  • Discovery #5 mentions that the ARK creators had a vast amount of knowledge about past life including mythology, hence the Wyvern.png Wyvern, Rock Elemental.png Rock Elemental, and Phoenix.png Phoenix being present on Scorched Earth. The note has a picture of the Ferox and a mysterious creature.
    • The mysterious creature with multiple eyes ends up being Astrocetus.
  • Discovery #6 refers to the survivor's ability to wear different Clothing in order to cope with various temperatures. The typical desert weather decorates the note.
  • Discovery #7 refers to the Magmasaur.png Magmasaur when talking about a "fire lizard" and how it was originally tested on the Scorched Earth map before being removed. Visuals of the magmasaur being experimented on and of it at different stages of maturation.
  • Discovery #8 talks about the dangerous conditions on Aberration and vaguely refers to Diana and the Tek survivors messing up with the Ark.
  • Discovery #9 refers to the Ferox.png Ferox and Rockwell.png Rockwell when describing Element.png Element. It can turn animals into monsters and the latter describes it infecting minds. A Ferox's metamorphosis is shown.
  • Discovery #10 talks about HLNA being a simple hologram without the capability to fight or hold weapons but merely "short -range scanners, diagnostic software and a charming personality", clearly being an imprint of Helena's personality.
    • In Genesis: Part 1, HLN-A can identify the creatures in the map for you, scan an area for a certain object, and can give cheerful remarks from time to time.
  • Discovery #11 talks about whether it is survivors who are using Element or Element using survivors and the dangers of Element adaptation and corruption. A process of a DNA strand being broken up and being fit back together with Element decorates the note.
  • Discovery #12 mentions the horrible condition of earth and the ARKs, Homo Deus and the Genesis simulation as methods for humans to escape the Element corruption,wars, and other troubles. The ARKs seem to have been the primary option. HLN-A notes that survivors confront and endure their problems rather than escaping. In the visual, the ARKs are symbolized as a prism, the Genesis simulation as a crystal and Homo Deus is in the middle supplying both.
    • HLN-A summarizing what most people do when are facing troubles is a dark reference to how people today want to escape from today's world: thinking of how to escape through space travel, virtual worlds, and many other methods. All of these methods is to find a way to escape a world that is being ripped apart by violence, wars, corruption, pollution, natural and artificial disasters, and dissolved human values.
  • Discovery #13 potentially foreshadows humans being extinct on Earth, excluding survivors and others, and that they were around at the time when Element has started to spread. It also mentions that there should be a settlement of humans that were present on the barren planet or on a different plane of existence other than the Homo Deus at the time of the Element corruption, such as the Genesis simulation. A visual of multiple nuclear explosions are shown.
  • Discovery #14 refers to lore of the game in which Helena ascended herself to Homo Deus, while her companions, Diana, Mei Yin, and possibly others, sought after a place elsewhere on earth called "Arat Prime" and managed to send Helena into the Genesis simulation. The visual shows a human's point of view entering the realm of Homo Deus and there seems to be no end, a similar view Helena had when she began to ascend.
    • When HLNA mentions Helena's friends, the only ones were Diana and Mei Yin because the Futuristic survivors who were with Mei Yin and Helena were all killed by the King Titan and his minions. For the latter, there could be other human survivors they met along their journey to Arat Prime.
    • Since Genesis: Part 1 and Genesis: Part 2 takes place on a Terran Federation colony ship, it is uncertain on the connection between it, Arat Prime, and the Genesis Simulation.
  • Discovery #15 , HLNA mentions that Helena made her and then suddenly left the Genesis simulation afterwards. HLN-A is excited that it and the player will pass all of the Genesis Simulation's tests. The visual shows the pieces that will make HLNA.
    • As of the end of Genesis: Part 1, the player passed the test and transitions into Genesis: Part 2 as Rockwell grabs them.

Changelog[editar | editar código]

Patch Changes
309.4
  • Cryopods can be accessed in the HLNA Shop again
  • Improved the accuracy of HLNA cardinal direction when teleporting
  • HLNA teleportation logic now tries to avoid turrets, non-allied players, and hostile dinos

Plantilla:Nav Ropa Genesis Parte 1