Lobo Gigante

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Disambig.png Este artículo es sobre Direwolf.png Lobo Gigante, no confundir con Ravager.png Ravager
Crafting Light.png Esta es una traducción en progreso.
El contenido y el formato de esta página pueden variar durante las próximas horas o días.








Estos valores pueden diferir con lo que ve en el juego o escrito en otro lugar.
Nombre común
Lobo Gigante
Especies
Canis maxdirus
Período
Pleistocene
Dieta
Carnivore
Temperamento
Aggressive
Steam.svg 216.0
septiembre 28, 2015
Xbox One.svg
PS.svg
Spawn Command
admincheat summon Direwolf_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Direwolf/Direwolf_Character_BP.Direwolf_Character_BP'" 500 0 0 35
Variant Spirit Direwolf
admincheat summon Direwolf_LL_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/Mods/Ragnarok/Custom_Assets/Bosses/LifeLabyrinth/Wolf/Direwolf_LL_Character_BP.Direwolf_LL_Character_BP'" 500 0 0 35
Variant Direwolf (Escort)
admincheat summon Direwolf_Character_BP_Escort_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Escort/Arctic/Direwolf_Character_BP_Escort.Direwolf_Character_BP_Escort'" 500 0 0 35
Variant Direwolf (Gauntlet)
admincheat summon Direwolf_Character_BP_Gauntlet_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Gauntlet/Arctic/Direwolf_Character_BP_Gauntlet.Direwolf_Character_BP_Gauntlet'" 500 0 0 35
Variant Direwolf (Hunt)
admincheat summon Direwolf_Character_BP_Hunt_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Hunt/Arctic/Direwolf_Character_BP_Hunt.Direwolf_Character_BP_Hunt'" 500 0 0 35
Variant Direwolf (Retrieve)
admincheat summon Direwolf_Character_BP_Retrieve_C
or
admincheat SpawnDino "Blueprint'/Game/Genesis/Dinos/MissionVariants/Retrieve/Arctic/Direwolf_Character_BP_Retrieve.Direwolf_Character_BP_Retrieve'" 500 0 0 35
Datos'
XP Por Muerte
12 XP
Tamaño de heces
Small
Habitat

El Lobo Gigante (Direwolf en la versión original del juego) es una de las criaturas disponibles en ARK: Survival Evolved

Descripción[editar | editar código]

Este animal vive en el bioma de nieve y en algunas zonas del desierto de Scorched Earth y Ragnarok (aunque en número más reducido).

Información básica[editar | editar código]

Dosier[editar | editar código]

Esta sección describe lo que la superviviente Helena, autora de los dosiers de dinosaurios, ha escrito en sus notas de exploración por el mundo. Puede que haya algunas discrepancias entre este texto y las condiciones actuales de las criaturas.

NoteHelena.png
Salvaje

The best adjective to describe Canis maxdirus is "scary." This pack-animal is a cunning and brutal predator, capable of taking down prey of nearly any size. In addition to being a vicious hunter, it is the size of a small horse, meaning even the largest predators aren't necessarily safe from the packs.

Unlike most creatures on the Island, Canis is a dedicated pack hunter, and rarely hunts alone. When in a pack, Canis are naturally spurred to fight for their lives with increased effectiveness, while the most experienced Canis will be designated “Alpha” and gain an even stronger enhancement!

The species has an incredible affinity for teamwork.

Domesticado

Obviously, Canis is a thrilling battle mount. It is fairly fast, very strong, and agile. It can leap almost as well as the Island's battle-cats. Riding a supercharged “Alpha” Canis into battle at the head of a bloodthirsty pack is a thrill for which most warriors would gladly proclaim: "today is a good day to die!"

If utilized correctly, Canis can be a useful aid in your discovery efforts. It has developed a keen sense of smell that enables it to detect things that most creatures can't. I've even seen them used to find creatures that are hidden beneath the surface.

~ Helena

Comportamiento[editar | editar código]

Direwolves are large pack animals. If you see a Direwolf on its own, be sure to scan the area for the rest of its pack unless you want to become their prey. Being carnivorous pack animals, Direwolves will likely attack on sight, so caution is advised. However, they do have the capability of being tamed, and are extremely loyal mounts once they are.

Aspecto[editar | editar código]

El Lobo Gigante es un pariente del lobo y el coyote modernos. Se ha adaptado para sobrevivir en los peligrosos ambientes de los ARKs, convirtiéndose en una especie de mayor tamaño de lo normal. El Lobo Gigante puede tener varias tonalidades entre el blanco y el negro, pasando por grises, y tiene un gran tamaño y una potente musculatura.

Color Scheme and Regions[editar | editar código]




Patrones de color por región

Esta seccíon muestra los colores naturales del Lobo Gigante así como las variaciones de acuerdo a la región. Por señalar un ejemplo, las regiones abajo marcadas con rojo sobre un Lobo Gigante albino. Los cuadrados de color que se muestran debajo de la descripción de cada región son los colores que serán utilizados para que el Lobo Gigante genere un rango general de su esquemas de color al momento de spawnear. Mueva el cursor sobre un color para mostrar su nombre e ID.

  • The chance of getting a wolf colored with DinoLightOrange is about 0.7% (1 out of 143) for each individual color region.

Los admins de un servidor pueden utilizar la información de las regiones en la consola con los comandos Console Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
Por ejemplo, "cheat SetTargetDinoColor 0 6" hará que el color de la región seleccionada del Lobo Gigante "body" magenta.

No image available.svg
Region 0:
Body
X mark.svg

La región 1 no se usa
en esta criatura.

X mark.svg

La región 2 no se usa
con esta criatura.

X mark.svg

La región 3 no se usa
con esta criatura.

No image available.svg
Región 4:
Tail, Back and Face
No image available.svg
Región 5:
Feet


Drops[editar | editar código]

Base Stats and Growth[editar | editar código]

Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile

Estadísticas básicas
Atributos Cantidad a nivel 1 Aumento por cada punto Bonif. por domesticación
Salvaje Domesticado1 Add Mult
Health.png Salud 330 +66 +5.4% 0.0924
Stamina.png Energía 260 +26 +10%
Oxygen.png Oxígeno 150 +15 +10%
Food.png Comida 1200 +120 +10% 15%
Weight.png Peso 170 +3.4 +4%
Melee Damage.png Daño cuerpo a cuerpo 332 +1.65 +1.7% 5.6% 15.4%
Movement Speed.png Velocidad de Movimiento 100% N/A3 +1% 30%
Torpidity.png Inconsciencia 450 +27 N/A4 0.5

1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada(Es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.

Velocidad de movimiento
Tipo de movimiento Velocidad base Corriendo Energía usada
Salvaje Domesticado
Caminando 279 1017.792 1017.792 10
Nadando 300 N/A N/A N/A


Stamina Cost Attack Range Description
Base Minimum Activation

Aumento de estadísticas al subir nivel en estado salvaje

Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.

Lobo Gigante

Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.

Taming[editar | editar código]

Plantilla:TamingInfo

KO Strategy[editar | editar código]

They can be picked up by an Argentavis, making it easy to separate one from a pack and put it in a small box with windows to shoot arrows through. Lower Levels take 4-12 tranq arrows. Beware however, that unlike other dinos, the wolf can sometimes hit the bird that is carrying them, potentially killing it and its rider. To avoid this, drop the wolf and pick it up again until the angle and distance its held is safe for the Bird. Hitting the wolf once while carrying it will also usually move it into a position it can't attack the Argentavis.

Another way is use a bola and just keep winding it up to stop as many as you need and just tranq it until the animal is unconscious.

Taming Food[editar | editar código]

Error: No taming-data for "Lobo Gigante" found. If the current page is not a creature-page, write the wanted creature as first parameter. Use only the common name, found on the creature's dossier.

Tenga en cuenta que los valores son para los casos óptimos, siempre llevar suministros adicionales!
Para obtener un valor más aproximado de los recursos necesarios, prueba Calculadoras externas de doma.

No hay resultados

Pack Bonus[editar | editar código]

When in pack, the Direwolf will receive a pack bonus for each other pack member (up to a maximum of 4), indicated by a number present beneath their names (eg. "+2 for three Direwolves in the pack). Each Direwolf receives a 5% damage bonus for each other pack member. The highest level member of the pack doesn't receive a number and is instead classed as "Pack Leader", which on top of the damage bonus, grants access to the Howl ability using the alt-fire key/button.

Once the Pack Leader has used the ability, all members of the pack receive a buff (either Pack Member or Pack Leader, respectively) for 90 seconds. The buff grants all members a 50% damage boost (this bonus is multiplicative, affecting all other damage boosts) and also a 25% damage reduction (also multiplicative). Once the buff has expired, the Pack Leader is unable to use the Howl ability again for another 90 seconds.

These combined with a Yutyrannus roar buff and mate boost, will increase damage output to 3x (2.9925=1.2pack*1.5howl*1.33mate*1.25yt) and damage taken to approx 0.4 (0.396=0.75howl*0.66mate*0.80yt)

Combate[editar | editar código]

En esta sección aprenderás a combatir contra un Lobo Gigante.

General[editar | editar código]

In the snowy areas they inhabit, you will almost never find a Direwolf alone. This furthers the already frightening power of the beast and adds potential mate boosting to make matters worse. Whenever you fight Direwolves, also make sure you have slain the whole pack before turning your back, and packs of up to 3-5 are not uncommon in the snowy plains.

Strategy[editar | editar código]

If possible, keep distance from the Direwolf, and deal as much damage as possible during their aggro animation (which is long compared to a lot of smaller threats). A lone wolf or a few individuals of the pack can be effectively killed before they can reach you. Dire Wolves deal high damage for their size and a pack of them along with their boost can cut down animals as strong as Triceratops to nothing. A high dealing mount like Paraceratherium or Ankylosaurus are the best against these hunters.

Weaponry[editar | editar código]

Ranged weapons, particularly those that allow you to use a scope, are extremely effective. The snow biome is quite barren in many places which makes engaging from a range very safe and easy, providing you have the tools to do so. Bolas can also trap them, making an individual wolf easy to kill, and can buy a survivor time to deal with other Direwolves in the pack.

Dangers[editar | editar código]

Most are accompanied by packs or at least one other Direwolf. They are also quite fast over land and can close even large distances very swiftly. Don't get caught off-guard and keep your range and wits about you and you should survive most run-ins with the Direwolf.

Weakness[editar | editar código]

Direwolves move like molasses in water, which is good because the snow biome has handy ice floes for you to snipe from with safety. Use a Longneck Rifle.png rifle and put down the wolves before they can close distance and become a real threat. Direwolves also have a low health pool and are weak to knockback, so heavy mounts like the Spino can easily deal with them without getting struck even once if the attacks are chained properly.

Utility[editar | editar código]

Apart from howling to achieve alpha pack boost, Direwolf can also sniff out (once activating said ability) for both unopened explorer notes and buried/camouflaged dino like Purlovia.png Purlovia, Basilisk.png Basilisk,Reaper King.png Reaper King and Rock Drake.png Rock Drake marked with a blue mask icon.

Roles[editar | editar código]

  • Battle Mount: A fast and fierce mount that doesn't require a saddle. Their lack of saddle means they take more damage than a Sabertooth but they have increased HP to partly counteract this and higher damage. Also keep in mind that packs of wolves get much stronger, especially the alpha which is usually ridden into battle. On mobile can equip helmets, give them high armor points with engram quality helmets. (Health, Damage, and depending on gear, a little weight)
  • Travel Mount: Decent speed, little stamina drain, and the ability to jump, using a Wolf to scout is safe and efficient. (Speed, Stamina, Weight)
  • Organic Polymer Farmer: Very efficient Organic Polymer harvesting abilities, it can be used to harvest a lot of Organic Polymer from Mantis, Kairuku, Hesperornis, etc.
  • Companion: A survivor's best friend. Basically oversized dogs, keeping a Wolf as a pet to follow you around base and sleep with when you retire for the night will ensure you aren't lonely while the tribe is away. (Health, Weight)
  • Explorer Note/Stealth sniffer: Able to sniff for nearby unopened explorer notes, perfectly handy for survivors wanting more experience or completing explorer's note. Also able to smell for creatures buried or hidden (such as Purlovia.png Purlovia)
    • Wounded Finder: Smells for nearby wounded non-allied survivors and wild dinos (50% below health), perfect if the survivor or dino is hiding in areas not so easily detectable by naked eyes. While mounted Red (Very wounded), Yellow (Slightly wounded), Orange (Moderately wounded), and White (Deceased) health symbols will be displayed above Dinos.
  • Transport:
  • Damage:
  • Scout:
  • Hunter:
  • Warpack:

Objetos coleccionables[editar | editar código]

Recurso Eficiencia
Pelt.png Pelt ★★★★★
AnglerGel.png AnglerGel ★★★★★
Leech Blood.png Leech Blood ★★★★★
Hide.png Hide ★★★★★
Raw Mutton.png Raw Mutton ★★★★☆
Chitin.png Chitin ★★★★☆
Raw Prime Meat.png Raw Prime Meat ★★★★☆
Keratin.png Keratin ★★★★☆
Organic Polymer.png Organic Polymer ★★★☆☆
Raw Meat.png Raw Meat ★★★☆☆
Silica Pearls.png Silica Pearls ★★☆☆☆
Black Pearl.png Black Pearls ★☆☆☆☆

Spotlight[editar | editar código]

Notes/Trivia[editar | editar código]

For information pertaining specifically to the real-world Lobo Gigante, see the relevant Wikipedia article

  • The dossier mentions an "Alpha Wolf", a feature that was not implemented when the wolf was released in version 216.0, and wasn't implemented until version 258.0. This stands in contrast to the Allosaurus, which had an "Alpha of the Pack" mechanic upon release in version 245.0.
  • On Scorched Earth the direwolves spawn as single wolves since 258.3, "because with pack they were too strong there".
  • This dossier was revealed on 08/4/2015[1]
  • Direwolves appear to take less fall damage than their Sabertooth counterparts, and they can fall from a greater height before sustaining fall damage at all.
  • Direwolves have no access to any kind of armor. Only on Mobile they can wear helmets which make them an even better cave mount.
  • Pressing alt-fire (default Right Mousebutton) will make the wolf howl, making it easy to find home when you are lost and have a tribe, though this can also alert others of your presence.
  • The Direwolf attack is very fast and can be devastating to prey and enemies. This makes the Direwolf a very powerful mount.
  • In an interview, the developers said they may consider adding a saddle or some type of armor for the Direwolf.[2]
  • Real Direwolves were actually just bulkier and stronger versions of modern-day gray wolves, and would not have made very good mounts.
  • Direwolfs are the first member of the in game version of the Canis genus, the other is the Ravager.
  • Direwolves are the main danger of the Snow Cave, spawning at extremely high levels, sometimes up to 340.
  • Domesticated direwolves appear to have a natural 40% damage reduction.
  • Direwolf receives a major update for TLC Phase 1 at 10 February 2018 with appearance overhaul, changes into "Pack leader" buff, Hunter's instinct (detect living creature/survivors under 50% health), and ability to sniff for Explorer's Note.

Changelog[editar | editar código]

Patch Changes
216.0 Direwolf.png Direwolf is added to the game
220.4 Fixed newborn Direwolf Health.png Health and Food.png Food
223.0 Added the creature "fur" pass to make hair and feathers look better
231.4 Tamed Direwolf Health.png Health increased by 25%
256.0 New sound effects for Direwolf
258.0 Now has pack logic with a pack buff
258.3 Changed Direwolves on Scorched Earth to spawn alone instead of packs, because the pack was too strong there
260.0 Decreased Pelt.png Pelt and Hide.png Hide harvesting. Sabertooth.png Sabertooth is now the best harvester of these materials
261.0 Updated jump animation
276.0 Spirit Direwolf.png Spirit Direwolf added to Life's Labyrinth (Ragnarok)
278.0 TLC Phase 1 Receives a model update, animation update, new fur and some new abilities
  • Howl now activates a PackLeader.png Pack Leader buff for 90 seconds, and has a cooldown of 120 seconds. When the alpha howls, the pack howls. The pack buff strengthens the alpha, and less so for the other pack members
  • Hunter's Instinct, a passive buff which allows targeting of creatures and humans with less than 50% Health.png Health
  • The sniff tertiary ability helps to indicate nearby Explorer Notes, or to detect buried and hiding creatures
278.2 Fixed an issue with misaligned sniff animation

Galería[editar | editar código]

Referencias[editar | editar código]