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- Aberrant Equus
- Eerie Equus
- Noctis
- R-Equus
- Unicorn
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP.Equus_Character_BP'" 500 0 0 35
Variant Aberrant Equus
cheat summon Equus_Character_BP_Aberrant_C
or
cheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Equus/Equus_Character_BP_Aberrant.Equus_Character_BP_Aberrant'" 500 0 0 35
- Aberrant Megalosaurus
- Argentavis
- Blood Crystal Wyvern
- Ember Crystal Wyvern
- Fire Wyvern
- Forest Wyvern
- Ice Wyvern
- Karkinos
- Lightning Wyvern
- Mammoth
- Megalosaurus
- Poison Wyvern
- Quetzal
- Tek Quetzal
- Tropical Crystal Wyvern
- Tusoteuthis
- X-Argentavis
Común
Rara
No domesticable
Cueva
El Equus (Equus en la versión original del juego) es una de las criaturas disponibles en ARK: Survival Evolved
Descripción[]
Dossier[]
Esta sección pretende ser una copia exacta de lo que ha escrito el superviviente Helena Walker, autor(a) de los dossiers. Puede haber algunas discrepancias entre este texto y la criatura del juego.creature.
Behavior[]
The Equus will trot around the island and poses no threat to any survivors. If a player gets near one, they will flee. If you wish to get near one to tame, use a Ghillie Suit.
Appearance[]
The Equus appears like a mixture of zebra and a large modern breed of domestic horse. It has a long wild mane, zebra like stripes, a tail like a horse and a shaggy beard like a goat's. From the dossier it appears to be comparable to larger horse breeds in terms of size, such as the Shire horse.
Color Scheme and Regions[]
This section displays the Equus's natural colors and regions. For demonstration, the regions below are colored red over an albino Equus. The colored squares shown underneath each region's description are the colors that the Equus will randomly spawn with to provide an overall range of its natural color scheme. Hover your cursor over a color to display its name and ID.
This information can be used to alter the Equus's regions by entering cheat SetTargetDinoColor <ColorRegion> <ColorID>
in the cheat console. For instance, cheat SetTargetDinoColor 0 6
would color the Equus's "body" magenta.
Unicorn (Variant)[]
The Unicorn is a variant of the Equus distinguished by its white coloring and the horn protruding from its forehead. Only one wild Unicorn may exist at a time. Once tamed, another Unicorn may spawn in its place, as the tamed Unicorns no longer block wild spawns. Players can utilize cross server transfer to find other Unicorns to breed with. They can be transferred to Aberration maps as well. Unicorns can breed with other Unicorns, but they can not breed with an Equus.
In ARK: Survival Evolved Mobile, the Unicorn has some noticeable differences.
Drops[]
Base Stats and Growth[]
Ten en cuenta, que las estadísticas podrán variar en ARK:Survival of the fittest, y en ARK:Mobile
Atributos | Cantidad a nivel 1 | Aumento por cada punto | Bonif. por domesticación | ||
---|---|---|---|---|---|
Salvaje | Domesticado1 | Add | Mult | ||
Salud | 240 | +48 | +5.4% | 0.07 | |
Energía | 560 | +56 | +10% | ||
Oxígeno | 150 | +15 | +10% | ||
Comida | 1500 | +150 | +10% | ||
Peso | 350 | +7 | +4% | ||
Daño cuerpo a cuerpo | 9 / 112 | +0.45 / +0.55 | +1.7% | 7% | 17.6% |
Velocidad de Movimiento | 100% | N/A3 | +1.75% | 20% | |
Inconsciencia | 420 | +25.2 | N/A4 | 0.5 |
1Los porcentajes se basan en el valor de la estadística al momento de ser domesticada (es decir, después de aplicarse la efectividad de tameo.)
2Aquí, se muestra el Daño base en bruto, en lugar de mediante porcentajes.
3Las criaturas salvajes no incrementan su velocidad de movimiento al subir de nivel.
4La Inconsciencia aumenta con los niveles, pero no puede ser subida manualmente una vez ha sido domesticada.
- Para ver una comparación de todas las estadísticas de las criaturas, consulta Estadísticas de criatura base.
- Para una explicación de cómo se calcula la subida de nivel, comprueba los cálculos de estadísticas para criaturas.
Tipo de movimiento | Velocidad base | Corriendo | Energía usada | |
---|---|---|---|---|
Salvaje | Domesticado | |||
Caminando | 450 | 1158.3 | 965.2499 | 5 |
Nadando | 600 | N/A | N/A | N/A |
- Estas son las velocidades base con un 100 % de velocidad de movimiento
- Para una comparación de todas las velocidades de movimiento, consulta Velocidad base de criaturas
Stamina Cost | Attack Range | Description | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Base | Minimum | Activation | |||||||||||
Aumento de estadísticas al subir nivel en estado salvaje
Escribe los valores de la criatura salvaje para revisar en que estadísticas sobresale más. Los valores marcados con verde en una criatura de alto nivel son muy buenos para la crianza/reproducción. Si ya has domesticado una criatura, puedes intentar recuperar la información que tenía cuando era salvaje con la siguiente herramienta: ARK Stats Extractor.
Nota: después de que la criatura sea domesticada, conseguirá algunas bonificaciones a sus estadísticas dependiendo de la efectividad del domesticado. Esto dificulta el obtener los niveles precisos de una criatura domesticada, por lo que esta calculadora te ayudará mucho, ya que está pensada para dinosaurios salvajes únicamente. Con ella, podrás tener una idea sobre la distribución de las estadísticas de una criatura.
Combate[]
General[]
El Equus es un animal interesante para domesticar en etapas iniciales del juego. Es rápido y añade Inconsciencia con su ataque, por lo que podrás usarlo para domesticar también a otras criaturas.
Estrategia[]
El Equus es pasivo, pero si se le provoca intentará huir. Usa boleadoras y cualquier tipo de arma a corto/largo alcance para detenerlo o matarlo. También podrás usar a la mayoría de los dinosaurios domesticados para cazarlo.
Armamento[]
La boleadora es bastante efectiva contra esta criatura, aunque podrás usar casi cualquier otro arma.
Dangers[]
The Equus itself doesn't appear to present any immediate threat. Predators nearby are your biggest worry, as focusing on the tame or kill may distract you from your surroundings. If you attempt at taming it, it may kick you and set your torpor immediately at 50%, leaving you unable to defend yourself against nearby predators around. The Equus may pose a threat in PVP as it can quickly transport your enemy, and deal torpor to you, possibly knocking you out.
Weakness[]
Most weaponry or creatures should be able to kill them without much trouble - provided you can keep up with it.
Taming[]
All numbers in these charts are inaccurate as of now. Still need more testing before saying by how much with any accuracy. For now have at least 10 extra Kibble for Kibble tames so as not to be under and lose the tame due to having to jump off. (update: a 150 Equus requires 31 Troodon Kibble to tame. Times appear to be the same though only a longer total because of the extra feeding intervals)
In ARK: Survival Evolved Mobile, the Equus is tamed with Kibble (Dilo Egg).
Level 1 | Feeding Interval | Time | |
---|---|---|---|
Archivo:Kibble (Simple Egg).png Kibble (Simple Egg) | 3 | 00:48 | 0:01:36 |
Rockarrot | 6 | 00:57 | 0:04:48 |
Crops | 24 | 01:40 | 0:38:24 |
Fresh Barley | 24 | 01:40 | 0:38:24 |
Fresh Wheat | 24 | 01:40 | 0:38:24 |
Soybean | 24 | 01:40 | 0:38:24 |
Dried Wheat | 24 | 03:20 | 1:16:48 |
Sweet Vegetable Cake | 60 | 00:48 | 0:48:00 |
Mejoberry | 148 | 01:12 | 2:57:36 |
Berries | 237 | 00:48 | 3:09:36 |
Level 30 | Feeding Interval | Time | |
---|---|---|---|
Archivo:Kibble (Simple Egg).png Kibble (Simple Egg) | 8 | 00:36 | 0:04:16 |
Rockarrot | 14 | 00:51 | 0:11:12 |
Crops | 57 | 01:37 | 1:31:12 |
Fresh Barley | 57 | 01:37 | 1:31:12 |
Fresh Wheat | 57 | 01:37 | 1:31:12 |
Soybean | 57 | 01:37 | 1:31:12 |
Dried Wheat | 57 | 03:15 | 3:02:24 |
Sweet Vegetable Cake | 141 | 00:48 | 1:52:48 |
Mejoberry | 352 | 01:12 | 7:02:24 |
Berries | 563 | 00:48 | 7:30:24 |
Level 60 | Feeding Interval | Time | |
---|---|---|---|
Archivo:Kibble (Simple Egg).png Kibble (Simple Egg) | 12 | 00:34 | 0:06:24 |
Rockarrot | 22 | 00:50 | 0:17:36 |
Crops | 90 | 01:37 | 2:24:00 |
Fresh Barley | 90 | 01:37 | 2:24:00 |
Fresh Wheat | 90 | 01:37 | 2:24:00 |
Soybean | 90 | 01:37 | 2:24:00 |
Dried Wheat | 90 | 03:14 | 4:48:00 |
Sweet Vegetable Cake | 225 | 00:48 | 3:00:00 |
Mejoberry | 563 | 01:12 | 11:15:36 |
Berries | 900 | 00:48 | 12:00:00 |
Level 90 | Feeding Interval | Time | |
---|---|---|---|
Archivo:Kibble (Simple Egg).png Kibble (Simple Egg) | 16 | 00:34 | 0:08:32 |
Rockarrot | 30 | 00:49 | 0:24:00 |
Crops | 124 | 01:36 | 3:18:24 |
Fresh Barley | 124 | 01:36 | 3:18:24 |
Fresh Wheat | 124 | 01:36 | 3:18:24 |
Soybean | 124 | 01:36 | 3:18:24 |
Dried Wheat | 124 | 03:13 | 6:36:48 |
Sweet Vegetable Cake | 310 | 00:48 | 4:08:00 |
Mejoberry | 774 | 01:12 | 15:28:48 |
Berries | 1238 | 00:48 | 16:30:24 |
Level 120 | Feeding Interval | Time | |
---|---|---|---|
Archivo:Kibble (Simple Egg).png Kibble (Simple Egg) | 20 | 00:33 | 0:10:40 |
Rockarrot | 38 | 00:49 | 0:30:24 |
Crops | 158 | 01:36 | 4:12:48 |
Fresh Barley | 158 | 01:36 | 4:12:48 |
Fresh Wheat | 158 | 01:36 | 4:12:48 |
Soybean | 158 | 01:36 | 4:12:48 |
Dried Wheat | 158 | 03:13 | 8:25:36 |
Sweet Vegetable Cake | 394 | 00:48 | 5:15:12 |
Mejoberry | 985 | 01:12 | 19:42:00 |
Berries | 1575 | 00:48 | 21:00:00 |
Level 150 | Feeding Interval | Time | |
---|---|---|---|
Archivo:Kibble (Simple Egg).png Kibble (Simple Egg) | 24 | 00:33 | 0:12:48 |
Rockarrot | 46 | 00:49 | 0:36:48 |
Crops | 192 | 01:36 | 5:07:12 |
Fresh Barley | 192 | 01:36 | 5:07:12 |
Fresh Wheat | 192 | 01:36 | 5:07:12 |
Soybean | 192 | 01:36 | 5:07:12 |
Dried Wheat | 192 | 03:13 | 10:14:24 |
Sweet Vegetable Cake | 479 | 00:48 | 6:23:12 |
Mejoberry | 1196 | 01:12 | 23:55:12 |
Berries | 1913 | 00:48 | 25:30:24 |
Tenga en cuenta que los valores son para los casos óptimos, siempre llevar suministros adicionales!
Para obtener un valor más aproximado de los recursos necesarios, prueba Calculadoras externas de doma.
No hay resultados
Preferred Food[]
Taming Strategy[]
Begin by sneaking up on the Equus - they will flee if you startle them, much like the Tapejara. A ghillie suit will greatly aid in this endeavor. Place its preferred food in the last slot of your action bar, and when close enough, press E to feed. You are then able to press E again to mount the Equus. It will begin to run with you on its back, so be aware of any potential threats in the area prior to beginning the tame. While riding, watch for when it begins to buck and attempt to throw you off. Press E again to feed and calm the Equus. If you do not hit the feed button fast enough you will be thrown off the Equus, which will then kick you to inflict torpor damage. Repeat this process until you have your very own noble steed. Make sure to only feed the Equus when it starts bucking. If you feed it prior, then it will throw you off it’s back and your taming progress will be lowered. You may jump while riding the Equus, so you may do this until it runs out of stamina, effectively making it slower. While taming, you must be defensive against other creatures, so go in prepared. Have other tames and tribe members on aggressive and follow, and it may also be worth walling off the area that the Equus is in (in an effort to minimize the predators in the area). Sometimes if another creature hits the Equus during taming, the taming progress drops to 0%, and taming efficiency is penalized as well.
This process of taming it out in the open however often leads to failure, as when the Equus randomly wanders, it oftens gets close to and dies from dangerous creatures, as it is often found in relatively dangerous areas. To tame it reliably, there are certain methods that can be applied, all of which involve using a trap.
One simply good strategy is to pick up the Equus with a tame that can grab, such as the likes of the Argentavis, Megalosaurus, Karkinos, or Quetzal. Drop it in a trap or pen and then tame.
If a flyer or grabbing creature is not available, another option is to temporarily trap it with a Bola, (or a Bear Trap if taming effectiveness is not a priority), and quickly build fence foundations around it to trap the Equus. An even better solution is to first knockout the horse, (even using a Slingshot will suffice) and then build a trap around it before it wakes up. These 3 methods ensure much easier taming and a lot lower risk of getting you and your Equus killed.
Every time you botch the taming process you will lose taming effectiveness. It is possible to reset the effectiveness to 100% by knocking the Equus unconscious - however they might despawn at some point after - this even while taming it.
Note: The strategy described is risky. Having tames following on aggressive might kill your Equus if it kicks you when throwing you off. Trying to tame it in a pen might show being difficult too, as the Equus will just run around and never calm. You can get out of rendering range and come back, making it calm again. Beware as it might despawn.
Another option is to have another Equus equipped with a saddle and lasso the wild Equus or Unicorn, and have another player feed and tame it while it is attached to the lasso. This prevents it from wandering too far.
Utility[]
Roles[]
- Knock-Out: The kick of a well-bred Equus is to be feared and respected; with a torpor inducing attack that scales with its melee damage, a horse can quickly outpace most other tranquilizing methods. This can make the Equus an invaluable tool for both taming and combat scenarios, though beware that the damage from the kick can possibly kill your potential taming target, or decrease taming effectiveness if the target is kicked after it has been knocked unconscious. To make it even easier, Bolas can be thrown from the horse's back, to immobilize your target; be it a fleeing prey animal or an aggressive predator. For this role, level primarily Health and Melee Damage. (default: , , ).
- War Horse: The Equus can be used as a battle mount with its low stamina drain and reasonably high health (Level Speed and Stamina)
- Mobile Crafting: Their saddle acts as a Mortar and Pestle similar to Castoroides and Thorny Dragon with Smithy.
- Trapper: The saddle allows making lassos, which can be thrown at creatures to tether them to you. You can then move where you want.
- Gatherer: the Equus can gather berries by attacking bushes or small trees.
- Racing Mount: In ARK: Survival Evolved Mobile, the Equus comes with a stat known as Equus Power. Equus Power determines the speed and stamina of the Equus for racing. It can also be bred for the chance to attain one of six racing classes. These are Lazy (0-1.99), Normal (2.00-3.09), Swift (3.10-4.50), Maiden (4.51 - 6.64), Racing (6.65 - 13.32), and Thoroughbred (13.33-16.15).
- Travel: The speed and stamina of an Equus allows it to outrun and outpace a huge majority of the creatures. With its kick attack, it can discourage most of the creatures that hunt it.
- Transport:
- Jumping:
- Scout: The Equus' speed can make it a very viable scout for sneaking into other player's bases, provided there is a hole which it can fit through.
- Pet: The Equus' size is good enough to fit in a base, so keeping one for companionship is okay, but not strategically usefull.
- Carrier The Equus reduces weight of many items, so packing lots of cementing paste, chitin, and many other items can be useful for a walking mortar and pestle.
Weight Reduction[]
The Equus reduces the weight of the following resources by the listed amount while they are in its inventory: Plantilla:Weight Reduction Resource
Collectibles[]
Spotlight[]
Notes/Trivia[]
Para más información sobre esta criatura en el mundo real, consulta el artículo de Wikipedia asociado
- Dino Dossier revealed on 1/9/2017.[1]
- Equus can be ridden with or without the saddle.
- Real Horses are social animals that live in herds, which means real Equus were social herd animals. Ark's Equus can occasionally be found in groups, but they are most often found wandering alone.
- The Equus has the longest period of gestation, probably because of Unicorn variant.
- You can get a good amount of experience on Ragnarok by running on the coast of highlands, gathering the Basilosaurus corpses, gathering berries with the Equus, and mass crafting narcotics.
- The Equus is one of two creatures that spawn on all maps the others being Coelacanth and Parasaur.
Changelog[]
Patch | Changes |
---|---|
256.0 | Equus and Unicorn is added to the game |
259.0 | Rebalanced Equus Saddle cost |
275.0 Aberration Expansion Release | Added Aberrant Equus |
309.4 | Fixed an edge case that caused the player to be destroyed when mounting an Equus and equipping its saddle |
312.65 | Reduced Equus maturation time. Now matches the Procoptodon |
Gallery[]
References[]
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