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|This substance can be used to color certain items and structures.|
|Tamaño de pila||100|
|Un solo uso||Yes|
|Tiempo de creación||10s|
|Se fabrica en:|| Cooking Pot|
|Crafting Yields||5 Pieces|
Los colores (Coloring en la versión original del juego) son una de las mecánicas del juego implementadas en ARK: Survival Evolved.
Descripción[editar | editar código]
Los colores se emplean en el juego para personalizar el aspecto de las estructuras y los objetos. Esto incluye parte de edificios, estandartes, armaduras, monturas, armas e incluso criaturas vivas (incluyéndote a ti y a otros jugadores) y robóticas (como el Mek o el Enforcer).
There are 25 different Colorings.
Recipes[editar | editar código]
All recipes use:
- 1 Water Jar, Waterskin or Canteen filled to 25% or more or being connected to a water source in the Industrial Cooker.
- 2 × Charcoal or 1 × Gunpowder or 1 × Sparkpowder
- An amount of berries depending on the desired color as listed below.
After the ingredients are placed in the cooking pot or the industrial cooker, it must be lit and allowed to cook. Each batch of ingredients cooks 5 dyes.
Tips[editar | editar código]
If you are making a specific dye using the minimum or more required berry quantities, and only want that one specific dye, do not put a combination of charcoal, gunpowder and sparkpowder, or more than 1 water unit in the pot. You may often get the specific dye you wanted, with any other dye possible from the mix, but not always. On the other hand, using different kinds of ingredients may actually be preferred by players who want a certain range in colors and don't want to make the dyes separately.
A quick way to make small batches of every color assortment is to start by filling an Industrial Cooker with 6 stacks each of Berries. Ensure Water (Irrigation is preferrable) and Gasoline are available, then add 1 stack each of Charcoal, Gunpowder, and Sparkpowder, then turn on the Cooker. Wait for 24 units of Sparkpowder to be consumed (3 complete preparations), then remove the Sparkpowder. Wait for 30 units of Gunpowder to be consumed (3 complete preparations), then remove the Gunpowder. The remaining Charcoal will create the colors that are still needed (to create the following listed amounts, stop once 70 units of Charcoal have been consumed).
Cooking a large batch of dye in this manner produces 15 units of:
Blue, Brick, Brown, Cantaloupe, Cyan, Forest, Green, Magenta, Mud, Navy, Olive, Orange, Parchment, Pink, Purple, Red, Royalty, Silver, Sky, Slate and Yellow.
And the other colors: 30 units of Black, Tan, and Tangerine; and 40 units of White.
Table of Dyes[editar | editar código]
PDF descargable[editar | editar código]
All dye-recipes on one page as PDF-file (good for printing). This document includes colors in linear color-space contrary to the table above.
Uso[editar | editar código]
To color your items like armor, weapons, and saddles, drag the dye over the item you want to color. Items that are able to be colored highlighted blue in your inventory as you drag the dye. After this a menu will open where you can select the region of the item that you want to color, each region requires one dye.
To use the Paintbrush, place the desired color onto it. Then, you can click on the structure you want to color and again select which part of the structure you want to dye (color region). The brush contains 10 charges of the selected color, so you can paint more than one structure part with it.
The paintbrush is also used to apply war paint to tamed creatures and players, or access the save/load images functionality. See Painting for more information.
To use the Spray Painter, place the desired color into it as you do with a paintbrush. To color a structure, stand in front of it and press Left Click (PC), Right Trigger (Xbox One). If you hold the alt-fire button Right Click (PC) and then the number keys 1-6, you can select which color region you want to dye. On Xbox/PS4, this can be done by holding Left Trigger/L2 on PS4, and pressing D Pad Up, D Pad Right, D Pad Down, D Pad Left for Color Regions 1 - 4. Holding Left Trigger/L2, Left Bumper/L1, and then pressing X or Y/Triangle or Square on PS4, will enable and disable Color Regions 5 or 6 respectively.
If you would like to paint your creature in ARK: Mobile, you can use Potent Dust. Take the dust, and apply a dye to it, then put it in your tame's inventory and click 'remote use item'. It will take a few applications to get the entire creature covered, as it seems to cover 1 Region at a time.
Notas[editar | editar código]
- Necesitas un conjunto completo de tintes para reproducir una fotografía sacada con la cámara en un lienzo.
- To remove dye use Soap. For items in the inventory drag the soap over it. For structures, use the option "Use soap to remove paint" of the radial menu (
|Corre||Left Shift||Press||Press||When used while moving forward, will cause you to increase forward movement speed at the cost of increased stamina use, and over-rides 'Toggle Run' to on. A character may only run forwards; strafing and backpedaling speed will remain constant.|
|Toggle Run||Right Shift||Press||Press||Will toggle whether run is on or off (I.E., whether you run or walk) upon input of 'Move Forward'. Can be used while standing still.|
|Salta||SPACE||Causes a character to jump up while stationary, and jump directionally when moving. also to ascend to surface when diving.|
|Crouch||C||Press||Press||Also used to descend while diving.|
|Prone||X||Long Press||Long Press||Causes the player's character to lay down.
Xbox/PS4: One must release pressure after a pause. Also used to descend while diving.
|Primary Fire||Will cause the primary attack with a weapon or tool, such as shooting a projectile weapon or swinging a melee weapon.|
|Aim-Down Sights/ Alternate Fire||Will bring up the sights of a weapon, uses the alternate action of the object if one exists (such as the Grappling Hook un-spooling), or otherwise does nothing.|
|Toggle Fists||Q||+||+||Removes (or equips) item so that fists can be used.|
|Recargar arma||R||Will manually trigger the reload animation to fill the magazine with available corresponding ammunition.|
|Transportar cuerpo||G||Drags a corpse or unconscious body.|
|Melee/Pistol Whip||Left CTRL||Has the same effect as primary fire on a melee weapon, but will trigger a melee animation/attack with projectile weapons, if applicable.|
|Toggle Weapon Attachment||N||x 2||Will turn off or on a weapon's attachment (if applicable). If the weapon attachment is toggle-able, it will always be off by default.|
|Toggle Orbit Camera||K||Hold + to '11'*||+ to '11'*||Gives the camera an inverted third-person view of the character, which is not recommended for use while playing the game.|
|Acercar cámara||Mouse Scroll Up||None||None||Zooms camera in to first person mode|
|Alejar cámara||Mouse Scroll Down||None||None||Zooms camera out to third person mode|
|Extender Información HUD||Hold H||Hold||Hold||Displays additional information such as map location, temperature, time of day, etc.|
|Usar||E||Activates the default action of an object, such as opening a door, climbing a ladder, or opening a storage box's inventory.|
|Acceder a otros inventarios||F||Opens the inventory of any applicable object, such as crafting stations, storages, and unconscious or dead bodies. Also throws shoulder-mounted creatures when pressed twice. (Use R once when mounted.)|
|Use Hotbar Slot Item||0 - 9||Directional Pad, LB + Y/B/X/A/D-pad Left/Right||, + /// /||Uses item in the corresponding slot of your hotbar.|
|Abrir Mapa||M||OR||OR||Opens the character's in-game map.|
|Item Menu||?||Hold||Hold||Opens the character's item selection radial wheel (XBOX/PS4).|
|Whistle Menu||'||Hold||Hold||Displays the whistle selection menu (PC) or whistle selection radial wheel (XBOX/PS4).|
|Toggle Auto-Hide Chat box||\||None; Accessible in Options||None; Accessible in Options||When on, chat box will disappear moments after the last message is sent.|
|Global Chat||ENTER||+||+||Chat with all players on the server.|
|Chat Tribu||/||+||Chat with tribe and alliance-mates.|
|Chat Local||INSERT||None||Chat con jugadores cercanos.|
|Scroll Chat Up||Page Up||None||Scrolls up through the chat box.|
|Scroll Chat Down||Page Down||None||Scrolls down through the chat box.|
|Pulsa para hablar||B||None||Hold to speak to other players using your microphone.
Xbox/PS4: If a microphone is plugged in and enabled, talking into it will automatically allow nearby players to hear depending on server settings.
|Whistle Selection||'||Hold||Hold||Displays whistle selection menu.|
|Seguir todos||J||Hold + to '12'*||All dinosaurs within a certain radius will follow you.|
|Seguir uno||T||Hold + to '1'*||The dinosaur you are looking at will follow you.|
|Parar Todos||U||Hold + to '2'*||All dinosaurs within a certain radius will stop following you.|
|Parar Uno||Y||Hold + to '3'*||The dinosaur you are looking at will stop following you.|
|Agresivo||None||None||All dinosaurs within a certain radius will change their aggression level to Aggressive.
Xbox: This aggression level is on the whistle wheel, but this will actually cause the aggression level 'Attack My Target' to be set, and it is unknown if this is intended.
|Ataca mi objetivo||=||Hold + to '4'*||All dinosaurs within a certain radius will change their aggression level to Attacking Your Target.|
They will terminate their current attacks and will defend themselves if they are attacked, but will prioritize attacking whatever you attack.Xbox: Whistling 'aggressive' will actually cause this action to occur, and it is unknown if this is intended. This aggression setting does not actually have its own whistle.
|Neutral||-||Hold + to '5'*||All dinosaurs within a certain radius will change their aggression level to Neutral.|
They will terminate all their current attacks but will continue to defend themselves if they are attacked again.
|Pasivo||;||Hold + to '6'*||All dinosaurs within a certain radius will change their aggression level to Passive.|
They will terminate all their current attacks and will not defend themselves if attacked further.
|Ataca este objetivo||.||Hold + to '7'*||All dinosaurs within a certain radius will attack whatever target you are looking at. This whistle can be used while looking at a target through the Spyglass.|
|Muestra Inventario||Hold + to '8'*||Xbox: This action will open your character's inventory, and is a long-form command of simply pressing the 'Open Inventory' command.|
[ or ]
|Hold + to '9'*||Opens a further radial wheel for emotes.|
|Show Craftables||V||Press then OR||Xbox: This action will immediately open your craftable inventory, rather than the character inventory.|
|Defecar||Z||Hold + to '11'*||Makes character defecate.|
Cuando montas una criatura o vehiculo[editar código]
|Montar / Desmontar||E||Will cause the character to get on a creature if on foot, or get off the creature if mounted. Some creature dismounts will 'jump' your character off (which typically occurs on small-mid creatures, such as on the Parasaur, Pteranodon, and Carno), while others will cause you to stand on the back of the creature after dismount (which typically occurs on large creatures, such as on the Stegosaurus, Quetzal, and Rex).|
|Disparo principal||Will use a creature's primary attack.|
|Disparo secundario||Will use a creature's alternate attack/action if applicable, or will use primary fire if not.|
|Saltar||SPACE||Only some creatures -such as Raptors and Terror Birds- can use this command.|
|Aterrizar / Despegar||SPACE||With no other input, will cause the animal to land on a suitable, horizontal surface to land, and will cause the creature to launch and hover a few feet above ground to take-off.
(Flying creatures only).
|Frenar||X (Not Customizable)||None||Stop flying creature from flying forward.|
|Throw Shoulder Mount||R||x 2||x 2||Throws shoulder-mounted creature (such as a Dimorphodon or a Mesopithecus) while mounted. (Press F twice while unmounted.)|
|Aileron roll||C||Press||Press||Makes the creature perform a roll (Pteranodon only).
Note: Some people may incorrectly refer to this with the popular term 'barrel roll,' rather than the proper (and markedly different) 'aileron roll.'
Cuando estas en el inventario[editar código]
|Acción||Tecla por defecto||Xbox||PS4||Notas|
|Flip Wall||E||Flips the direction of a wall before placing.|
|Snap point cycle||Q or Z when placing an object||Tap||Find the correct snap point when placing walls, floors, ceilings, fences, and other objects.|
*Xbox Note: This refers to the corresponding 'o'clock' position on an analog clock, compared to the radial wheel, where '12' is up, '3' is right, '6' is down, and '9' is left.). To remove dye from a creature use the "erase painting" button in the paint menu.
- Al meter un dinosaurio en una criocámara, perderás cualquier pintura que le hayas hecho.
Gallery[editar | editar código]