Archaeopteryx

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Missing.png
Archaeopteryx
Estos valores pueden diferir con lo que ve en el juego o escrito en otro lugar. Pero eso es lo que dice el
Nombre Común
Archaeopteryx Dossier.jpg
Grupo
Especies
Archaeopteryx magnamilvum
Período
Late Jurassic
Dieta
Carnivore
Temperamento
Fearful
Logo Steam.png 247.0
septiembre 12, 2016
Logo Xbox One.svg 741.1
septiembre 16, 2016
Logo PS4.svg 501.0
diciembre 6, 2016
Spawn Command
admincheat summon Archa_Character_BP_C
or
admincheat SpawnDino "Blueprint'/Game/PrimalEarth/Dinos/Archaeopteryx/Archa_Character_BP.Archa_Character_BP'" 500 0 0 35

2Can be used to glide while carrying.

Datos'
XP Por Muerte
1 XP
Deja
Tamaño Heces
Small
16 - 20 °C / 61 - 68 °F
Tiempo Incubación
2h 37m
Tiempo Bebé
1h 32m
Tiempo Infantil
6h 10m
Tiempo Adolescente
7h 42m
Tiempo Total Maduración
15h 25m 55s
Habitat

 
 Uncommon
For a more exact spawn map, see Spawn Map (The Island)

 
 Uncommon
For a more exact spawn map, see Spawn Map (The Center)

This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Uncommon
 
 Rare
 
 Unknown
This creature is missing habitat information.
You can help by finding its map locations in-game and updating them
 
 Very Uncommon
 
 Rare
 
 Unknown
For a more exact spawn map, see Spawn Map (Scorched Earth)

The Archaeopteryx (Ar-KAY-op-ter-ix[1]) or Archa is one of the Creatures in ARK: Survival Evolved.

Basic Info[editar | editar código]

Dossier[editar | editar código]

Esta sección prentende ser una copia exacta de lo que la sobreviviente Helena, autora de los Dossiers de Dinosaurios. Puede que haya algunas discrepancias entre este texto y las las condiciones actuales de las criaturas.

NoteHelena.png
Salvaje

Aproximadamente de un metro de largo, el Archaeopteryx Magnamilvum es un proto-pájaro que principalmente vive en los árboles. Evita el terreno tanto como le sea posible, prefiriendo permanecer en la seguridad de los árboles, donde pocos depredadores pueden alcanzarlo. No he visto un Archaeopteryx volar todavía, por lo que es posible que no puedan generar suficiente sustentación como para ello, sinó que para planear largas distancias entre ramas y árboles. No estoy seguro de cómo una criatura tan temeroso de la tierra puede ser tan exigente comedor, pero Archaeopteryx sólo parece consumir sustancias de ciertos insectos raros. La explicación más probable es que tiende a anidar en árboles infestados, quitando la corteza dejand así al descubierto tales fuentes de alimento.

Domesticado

Aunque no es lo suficientemente grande como para soportar todo el peso de un humano adulto, Archaeopteryx todavía tiene gran utilidad. A pesar de la incapacidad de la criatura para volar, sus alas tienen fuerza suficiente para reducir dramáticamente la velocidad de descenso de una persona. Domar Archaeopteryx puede ser algo molesto, sin embargo, ya que se niega a comer las fuentes de alimentos más comunes, y siempre está alerta.

~ Helena

Behavior[editar | editar código]

Due to the hostile environment in which it lives, Archaeopteryx often flees at the first sign of conflict. It can be found both wandering around the forest floor and high up in Redwood trees. Tamed animals retain their timid nature and lack any sort of attacking ability, even when set on aggressive, and will only eat Chitin.

Appearance[editar | editar código]

The Archaeopteryx has a unique blend of avian (birdlike) and reptilian features. Like a bird, its body is covered in feathers starting at the neck. Its arms have much longer feathers, creating a set of primitive wings; its tail also features longer plumage, which it uses as an aid for balance. However, the similarities to birds end there. The face is scaly and more elongated, like a reptile, with needle sharp teeth in its mouth to shred apart insects. Additionally, unlike modern birds, the wings of Archaeopteryx end in sharp claws. These are used for scaling tall trees.




Patrones de Color por Región

Esta seccíon muestra los colores naturales del Archaeopteryx así como las variaciones de acuerdo a la región. Por señalar un ejemplo, las regiones abajo marcadas con rojo sobre un Archaeopteryx albino. Los cuadrados de color que se muestran debajo de la descripción de cada región son los colores que serán utilizados para que el Archaeopteryx genere un rango general de su esquemas de color al momento de spawnear. Mueva el cursor sobre un color para mostrar su nombre e ID.

Los admins de un servidor pueden utilizar la información de las regiones en la consola con los comandosConsole Command "cheat SetTargetDinoColor <ColorRegion> <ColorID>".
Por ejemplo, "cheat SetTargetDinoColor 0 6" haría que el color del Archaeopteryx "sides, tail, wings and face" magenta.

No image available.svg
Region 0:
Sides, Tail, Wings and Face
X mark.svg

Region 1 is not used
for this Creature.

No image available.svg
Región 2:
Skin
X mark.svg

Region 3 is not used
for this Creature.

No image available.svg
Región 4:
Top & Wing Tips
No image available.svg
Región 5:
Underside & Accents


Drops[editar | editar código]

Note: Information is not guaranteed to be accurate, as it is a guess based on information of similar creatures.

Base Stats and Growth[editar | editar código]

Note that creatures will have different stats in Survival of the Fittest

Basic Stats
Attribute Amount at Level 1 Increase per point Taming Bonus
Wild Domesticated1 Add Mult
Health.png Health 125 +25 +4%
Stamina.png Stamina 150 +15 +10%
Oxygen.png Oxygen 150 +15 +10%
Food.png Food 900 +90 +10%
Weight.png Weight 30 +0.6 +4%
Melee Damage.png Melee Damage 52 +0.25 +1.7%
Movement Speed.png Movement Speed 100% N/A3 +2.5%
Torpidity.png Torpidity 100 +6 N/A4

1Percentages are based on the value of the stat the moment the creature was tamed (after taming effectiveness)
2The absolute Base Damage is shown here instead of the percentage.
3Wild creatures do not level up movement speed
4Torpidity increases every level on wild creatures, but can not be increased once they are tamed.

Movement Speed
Movement Type Base Speed Sprinting Stamina Used
Wild Domesticated
Walking 150 588 588 N/A
Swimming 300 N/A N/A N/A
Flying 750 1470 1470 ?


Attack Values
Melee Stamina Cost Attack Range Description
Base Minimum Activation The Archa attacks the target.
0 110 0 0
Attack Type Damage Projectile Values Torpor Values Status Effect: Stamina Status Effect: Torpidity
Life Impulse Radius Base Mult Duration Damage Mult Amount Duration Damage Mult Amount
Melee 5
Arch1.jpg

Taming[editar | editar código]

Archaeopteryx.png Level 1 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Kibble (Pelagornis Egg) 1 0 0 0 0:00:17
Chitin.png Chitin 6 7 2 1 0:03:21
KO: Wooden Club Hits × 10; Slingshot Hits × 5; Tranquilizer Arrows with a Bow × 2; Tranquilizer Arrows with a Crossbow × 1; Tranquilizer Dart Shots × 1; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 0.84 / s, Time until all torpidity is depleted: 00:02:00
Archaeopteryx.png Level 30 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Kibble (Pelagornis Egg) 2 0 0 0 0:00:34
Chitin.png Chitin 12 25 6 3 0:06:41
KO: Wooden Club Hits × 28; Slingshot Hits × 12; Tranquilizer Arrows with a Bow × 4; Tranquilizer Arrows with a Crossbow × 2; Tranquilizer Dart Shots × 2; Shocking Tranquilizer Dart Shots × 1
Torpidity-depletion: 1.39 / s, Time until all torpidity is depleted: 00:03:17
Archaeopteryx.png Level 60 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Kibble (Pelagornis Egg) 3 0 0 0 0:00:51
Chitin.png Chitin 19 54 13 7 0:10:34
KO: Wooden Club Hits × 46; Slingshot Hits × 19; Tranquilizer Arrows with a Bow × 6; Tranquilizer Arrows with a Crossbow × 3; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 1.81 / s, Time until all torpidity is depleted: 00:04:11
Archaeopteryx.png Level 90 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Kibble (Pelagornis Egg) 4 0 0 0 0:01:07
Chitin.png Chitin 26 90 22 11 0:14:27
KO: Wooden Club Hits × 64; Slingshot Hits × 26; Tranquilizer Arrows with a Bow × 8; Tranquilizer Arrows with a Crossbow × 5; Tranquilizer Dart Shots × 3; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 2.19 / s, Time until all torpidity is depleted: 00:04:50
Archaeopteryx.png Level 120 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Kibble (Pelagornis Egg) 4 0 0 0 0:01:07
Chitin.png Chitin 32 126 32 16 0:17:47
KO: Wooden Club Hits × 82; Slingshot Hits × 34; Tranquilizer Arrows with a Bow × 10; Tranquilizer Arrows with a Crossbow × 6; Tranquilizer Dart Shots × 4; Shocking Tranquilizer Dart Shots × 2
Torpidity-depletion: 2.54 / s, Time until all torpidity is depleted: 00:05:20
Archaeopteryx.png Level 150 Narcoberry Narcotic Bio Toxin Time
Regular Kibble.png Kibble (Pelagornis Egg) 5 0 0 0 0:01:24
Chitin.png Chitin 39 171 44 22 0:21:41
KO: Wooden Club Hits × 100; Slingshot Hits × 41; Tranquilizer Arrows with a Bow × 12; Tranquilizer Arrows with a Crossbow × 7; Tranquilizer Dart Shots × 5; Shocking Tranquilizer Dart Shots × 3
Torpidity-depletion: 2.88 / s, Time until all torpidity is depleted: 00:05:45


Tenga en cuenta que los valores son para los casos óptimos, siempre llevar suministros adicionales!
Para obtener un valor más aproximado de los recursos necesarios, prueba Calculadoras externas de doma.

No hay resultados

Preferred Food[editar | editar código]


KO Strategy[editar | editar código]

Occasionally, Archaeopteryx can be found wandering around on the forest floor. If one manages to spot an Archaeopteryx without scaring it away, the animal can be temporarily immobilized with a Bola. It would be best to use fists to knock one out, as a Bow or Crossbow could easily kill it. If you miss or scare it away before you can react, you might be able to follow it and see which tree they climb. The Archaeopteryx will only climb to a certain height, so you can try to throw a Bola at it or scare it from the tree to come down again. Once tamed, the Archaeopteryx will only eat Chitin, so make sure to have a steady supply before attempting to tame.

Combat[editar | editar código]

This section describes how to fight against the Archaeopteryx.

General[editar | editar código]

The Archaeopteryx has little health, no attack, and flees when approached.

Strategy[editar | editar código]

Any means of attack will work, so long as damage is done before it flees.

Weaponry[editar | editar código]

Because the Archaeopteryx is quick to flee from any fight, it is best to use ranged weapons such as the Crossbow or Longneck Rifle. However, as long as the player has leveled up in movement speed at least a few times, and isn't encumbered, it should be easy enough to run down a fleeing Archaeopteryx and finish it off with a melee weapon like the Pike.

Dangers[editar | editar código]

There is no danger from the Archaeopteryx itself. However, the environment in which it resides has plenty of other predators to worry about.

Weakness[editar | editar código]

They have low health, so any attack will work so long as they are unable to flee once attacked.


Utility[editar | editar código]

Roles[editar | editar código]

Aerial Lifejacket

Sometimes while flying, players will accidentally hit the dismount button (usually E)- a frequently fatal mistake. Much like the Parachute, an Archaeopteryx held while flying will slow a falling survivor's descent. However, unlike the Parachute, the Archaeopteryx's gliding ability is so slow that players often are still in range of their flying mounts long enough to be able to remount while in mid-air.

Escape Artist

Players can make a quick getaway from danger by gliding away with an Archaeopteryx. Jumping from even the slightest difference in terrain can cause a player to soar considerable distances.


Portable Hanglider

With better maneuverability and slower fall speed than the Parachute, it's more appropriate to call Archaeopteryx a hang-glider. It allows players to jump considerable gaps and can allow for safe (albeit, slow) descents to safety. You are able to deactivate and reactivate this ability by pressing your Reload hotkey (Default R).

Collectibles[editar | editar código]

Tree Sap Collector

When set on wander, it will slowly gather Tree Sap from certain Trees (Redwood and Joshua Tree). It collects around 1-2 Sap every 5–10 minutes (Values differ from the amount of trees it visits). You should put a Transponder Node on your Archaeopteryx if you plan to use them for sap collection, as it is very easy to lose them.

Spotlight[editar | editar código]

Notes/Trivia[editar | editar código]

For information pertaining specifically to the real-world Archaeopteryx, see the relevant Wikipedia article

  • Dossier revealed on January 4, 2016[2]
  • Despite being a winged creature, it can be carried by other (rideable) flying creatures.
  • On Scorched earth, Archaeopteryx can be found wandering the cactus forests.
  • On Scorched Earth, there is a humorous glitch that can happen on rare occasions regarding Archaeopteryx. They can be seen flying vertically into the sky for seemingly an endless amount of time, soaring higher and higher on a slow, 90 degree climb towards the top of the map's skybox. This might be a glitch if an Archaeopteryx has trouble latching onto a Joshua tree, as Archaeopteryx can also be found humorously flying circles around a single tree while calling repetitively.
  • Falling with an Archaeopteryx can still sometimes be dangerous; the game uses vectors to determine your flight paths, which means that a large amount of speed down vertically can take time to correct horizontally.

Gallery[editar | editar código]

References[editar | editar código]